Genshin Impact 1.3 – Release date, content, new characters, leaks, and rumors

Everything we know about the next release.

With Genshin Impact still going from strength to strength, adding new characters, weapons, and quests, it is time to start looking towards update 1.3. Once again you can expect a slab of new content to arrive in the game, and 1.3 might just be the biggest update yet.

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As always, anything in the leaks and rumors section is just that and should be taken with a pinch of salt until miYoHo confirm what new content is on the way.

Release date

Genshin Impact 1.3 will be releasing on February 3, along with the Xiao banner.

1.3 Event – Lanter Rite

The 1.3 event will apparently be the Lantern Rite Festival. This will reportedly center around Xiao, and will have an element of wish making involved. It will basically be a new years festival in the game.

There will be all manner of new decorations placed in Liyue, and players will be able to earn up to 1600 Primogems, a free four-star Liyue character, and other rewards by taking part in the event. The Lantern Rite event will be divided into three stages, each with a series of requests from citizens of all walks of life to help them and their loved ones get ready for the Lantern Rite. Complete requests to raise the Festive Fever level and unlock further quests and stories.

The highlight festive activity is Theater Mechanicus, a tower defense strategy game which you can play solo or with friends. Beat Theater Mechanicus at different difficulty levels to win Peace Talismans, which can be spent at the Xiao Market on rewards including the Crown of Insight, a new namecard style, and more.

Zhongli Buffs

Zhongli will be getting some welcome buffs in 1.3.

  • Normal, charged, and plunging attacks will get a damage increase of 1.39 percent of his max health.
  • Stone Stele’s initial damage, Resonance, and Dominus Lapidis will get a damage increase of 1.9 percent of Xhongli’s max health.
  • If you cast Dominus Lapidis thorugh holding the activation, you will spawn a Stone Stele if the max number of Stele has not yet been reached.

Geo Element Buffs

All Geo shields will be getting a rework. They will no longer have 250 absorption against Geo damage, and will instead have 150 percent absorption effectiveness against all physical and elemental damage. Geo Elemental Resonance will also increase shield strength by 15%, shields characters will get a 15 damage increase, and decrease the Geo resistance of enemies by 20 percent for 15 seconds.

Original Resin

More changes are on the way for Original Resin, the most central resource for anyone looking to level up characters. According to miYoHo, “All events in Version 1.3 that do not require challenging Ley Line Outcrops or Domains will not consume Original Resin. The vast majority of large-scale events in future versions will also not consume Original Resin.”

There will also be additional Fragile Resin added to the Battle Pass. Sojourner’s Battle Pass and Gnostic Hymn will obtain Fragile Resin ×1 per 10 levels, starting from Level 5, replacing the Mystic Enhancement Ores that was originally there. This will not change the total amount of Mystic Enhancement Ore gained through the BP. These Mystic Enhancement Ores will instead be distributed amongst other levels.

Material Conversion

A material conversion system is on the way in 1.3. The exact details of this system are unknown, but it sure does sound like a lifesaver to be able to convert materials we have into materials we need.

Leaks and rumors

The biggest rumor is that the game’s next city area, Inazuma, will be included in the update, although there is little information out there to verify this at the moment. If it is, that means major story developments, new characters, quests, and all the other good stuff you associate with Liyue and Mondstadt.

There is also reportedly going to be a new character added to the game called Ganyu. Hu Tao, a Pyro character who wields a Polearm, is also rumored to be included in the update.


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Author
Aidan O'Brien
Aidan O'Brien has been playing games for over three decades and has been writing about them for five years. When not getting stomped on by the creations of Hidetaka Miyazaki, he enjoys spending too much time in Warframe, Destiny 2 and any other ARPG with a solid grind. When not writing, he is doing inexplicable behind-the-scenes magic for GAMURS Group.