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Call of Duty: Black Ops Cold War arcade

Where to find all Arcade Machines in Call of Duty: Black Ops Cold War

Find these games within games inside the campaign.
This article is over 4 years old and may contain outdated information

Recent Call of Duty entries have included classic Activision arcade games as little bonuses, and Call of Duty: Black Ops Cold War takes this one step further. Throughout the single-player campaign missions, you’ll find arcade cabinets as easter eggs. You can play these games during the missions if you don’t feel a sense of urgency for whatever reason, or you can play them back in your base of operations. Finding and unlocking all 10 of these arcade games will unlock one of the six campaign Dark Ops Challenges. Below are each of the 10 games and the missions they’re attached to, in order in which you find them.

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Pitfall II: Lost Caverns

Call of Duty: Black Ops Cold War arcade

All you have to do to unlock your first arcade game is to unlock the gate in your safehouse. As early as the campaign mission CIA Safehouse E9, unlock the game, enter, and take a right. All the way against the wall will be a “Videospiel” machine. This will contain Pitfall II: Lost Caverns, along with all of the other arcade games you eventually unlock.

Call of Duty: Black Ops Cold War arcade Pitfall II

Enduro

Call of Duty: Black Ops Cold War arcade Enduro

In the campaign mission Brick in the Wall, rendezvous with Lazar and meet up with Park in a music shop. Don’t exit the shop to continue your mission just yet — if you look in the back of the shop and then to the left, you’ll find racing game Enduro.

Arcade in campaign mission Redlight, Greenlight

Call of Duty: Black Ops Cold War arcade machines

The Redlight, Greenlight mission has an extended sequence in which you find a fake American town that the Soviets use for live target practice. You and Woods will make a comical entrance into the town, and the first room you end up in is actually an arcade. There are five arcade machines you can interact with inside here.

Barnstorming

Call of Duty: Black Ops Cold War arcade Barnstorming

Fishing

Call of Duty: Black Ops Cold War arcade Fishing Derby

Grand Prix

Call of Duty: Black Ops Cold War arcade

Pitfall!

Call of Duty: Black Ops Cold War Pitfall arcade

River Raid

Call of Duty: Black Ops Cold War River Raid arcade

Chopper Command

Call of Duty: Black Ops Cold War Chopper Command arcade

If you are attempting to frame Charkov in the mission Desperate Measures, you will also run into the Chopper Command arcade machine. Make your downstairs to the server room undetected. This machine is all the way in the far left corner of the server room, although keep in mind that there are two guards on patrol on the far right side of the room. It’s best to take them out first.

Boxing

Call of Duty: Black Ops Cold War Boxing arcade

The first of two arcade machines in the campaign mission Break on Through is hidden quite well. Your first crossroad in this trippy Vietnam flashback sequence is at a temple ruin — take a left, regardless of what Adler tells you what to do. You’ll eventually end up in a jungle area with tall trees and a river leading to a waterfall. Take out any enemies that are there first. Take a right to the waterfall and look to your left to see a log acting as a bridge. There will be a small cave in which you will find the Boxing arcade machine. Strange place to put one of these in.

Kaboom!

Call of Duty: Black Ops Cold War arcade

Near the end of Break on Through, you’ll be going through seemingly endless hallways while chasing a red bunker door. At one point, the door will appear to be getting farther away the closer you move towards it, with your vision being all cloudy. Eventually, the door will stop in place. But before you go through that red door, notice on the lefthand side of the hallway that there is a now-open door. In this dark room is the Kaboom! machine. Why there is an arcade machine in your memory mind trip sequence, we do not know.


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Chris Compendio
Chris Compendio has been covering pop culture for over five years. Their work has been published on Paste, Destructoid, DualShockers, Polygon, Fanbyte, and several other publications. Besides gaming, their interests include creative writing and comedy performance.