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Fallout 76 Not Indicative of the Future of Bethesda Game Studios

This article is over 6 years old and may contain outdated information

During a recent interview with GamesIndustry International, Todd Howard has explained that the launch of Fallout 76 is not necessarily going to shape the future of Bethesda Game Studios in terms of the productions coming after it.

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During a recent interview with GamesIndustry International, Todd Howard has explained that the launch of Fallout 76 is not necessarily going to shape the future of Bethesda Game Studios in terms of the productions coming after it.

“It doesn’t mark the future,” said Howard (via Twinfinite), adding that the company has already launched a bunch of games belonging to completely different genres and aiming for totally opposite audiences.

fallout-76-future-bethesda

“Corporately we’ve done a mix; people forget sometimes. Elder Scrolls online is one of the biggest online games in the world, we have Fallout Shelter which we keep updating, and Elder Scrolls: Legends.” He has a point, of course, because the company does tend to alternate the type of games it’s produced over the years.”

On top of that, the director of BGS claimed that he is not trying to draw a line for other developers to follow or impose standards that might prove wrong in the future.

“Anyone who has ever said ‘this is the future and this part of gaming is dead’ has been proven wrong every single time. We like to try it all. For a long time we wanted to try a multiplayer game and we had this idea. We shouldn’t be afraid. We should try it.”

Fallout 76 is dropping on November 14, 2018 for PC, PS4 and Xbox One. A beta is coming first on Xbox One.


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