While it hasn\u2019t detailed its plans for the PlayStation 5\u2019s holiday launch just yet, Sony could be gearing up to take its PlayStation VR games to the next level with a new peripheral.\n\n\n\nA fresh patent has emerged online, suggesting a controller that would enable finger tracking within games, similar to what the Valve Index currently has. Instead of simply being a controller that\u2019s held in-hand, it is worn, reading a \u201cplurality of sensor units.\u201d These can keep track of finger movements within games, alongside a \u201csensor support part.\u201d\n\n\n\nSony notes in its patent that this sensor part is in place so \u201cthe user can adjust the positional relationship between the sensor and the finger according to the size of his or her hand.\u201d\n\n\n\n\n\n\n\nValve Index\u2019s controller works in a similar fashion, detecting finger movement so users can grab objects within games. It shows that whenever a finger isn\u2019t pressed down on the sensor, it\u2019s just sticking out, like normal.\n\n\n\nAs you can see from the patent photos, the controller has four buttons in front to detect each of the fingers, along with either an analog stick or a sensor to place their thumb on. It\u2019s a far cry from the company\u2019s previous PlayStation Move motion controller, as this one appears to detect movements much more vividly.\n\n\n\nThat said, Sony hasn\u2019t officially announced this peripheral yet. Keep in mind that this is just a patent and subject to change before a final product becomes available. However, if Sony can nail down this style of gameplay, developers have the possibility of shaking things up with their games.\n\n\n\n\n\n\n\nScreengrabd via WIPO\n\n\n\nMore details on the patent are available over at WIPO.