How to unlock all artifacts and their codes in Risk of Rain 2
Make your run a more challenging adventure using Artifacts.
Risk of Rain 2 brings back Artifacts, which were available in the first game. An artifact directly modifies the way you play the game, changing specific mechanics to make the gameplay a more harrowing experience. In this guide, we’re going to cover how to active Artifacts and all Artifact codes you can use in Risk of Rain 2.
How to activate Artifacts
To activate artifacts you need to get to the new hidden realm. You can do this by going to the Sky Meadow realm, underneath it. It should be partially underneath the main map area. There are nine cycle commands for you to input. The code changes based on what artifact you want to unlock. To find the correct codes for the artifacts, you need to visit different realms in the realm. They will have stone tablets with nine symbols on them. Whatever nine symbols you have, you input them at the computer on the bottom to enter the new hidden realm.
Go through the portal and you will find an item called an Artifact Reliquary. Interact with it and multiple enemies spawn in at your location. The enemies you defeat at the location will drop items that break away the shield that the location also spawns. After the shield goes away, you can take the artifact found at the location, based on the code you used to unlock it.
All Artifact codes
There are 16 artifacts and their respective stone tablet codes in total:
Artifact of Honor
Enemies only spawn in as elites.
Artifact of Enigma
You spawn into the game with a piece of random equipment. Every time it activates, it becomes something different.
Artifact of Spite
When you kill an enemy they drop multiple bombs.
Artifact of Soul
Enemies now spawn wisps upon death.
Artifact of Death
While in a party, if one of the players die, everyone dies.
Artifact of Vengeance
A spawn of yourself (the player) comes into the game every 10 minutes.
Artifact of Metamorphosis
You spawn into the game as a random survivor.
Artifact of Dissonance
The monsters in the game have the chance to appear outside of their usual environment.
Artifact of Chaos
Both players and monsters now have friendly fire.76
Artifact of Frailty
You now take twice as much fall damage, and it’s fatal.
Artifact of Kin
There is only one enemy type per stage.
Artifact of Sacrifice
Monsters will now drop equipment on death, but there are no more chests in the game.
Artifact of Evolution
Monsters will gain items as you progress through the stages.
Artifact of Glass
Allies now deal 500 percent more damage, but they have 10 percent health.
Artifact of Command
You now choose what items you get while playing.
Artifact of Swarms
The enemy spawns have doubled, but their health has been halved.