Red Dead Redemption XB1 FPS Tech Analysis: It Is Much Better In Comparison With Xbox 360
Red Dead Redemption really is the talk of the town lately, since the game finally reached the Xbox One backwards compatibility program that allow you to play it on Microsoft's current gen console if you own a copy of it on Xbox 360.
And it looks like Rockstar Games put its hands on the game to make it run even better in comparison with the old gen version, since, as explained by Digital Foundry in a new video, the Xbox One build runs at 30fps rock solid while frame rate was a bit shaky on Xbox 360.
The difference is in the range of max 10 frames per second, especially when it comes to in-engine cut-scenes, where the Xbox 360 frame rate was as low as 20fps in the worst cases.
So it really seems like the developer took advantage of the many days, weeks and months people have been waiting for it to release this backwards compatibility patch in accordance to Microsoft's deadlines and testing (the reason why you read a lot of news of it being leaked on Xbox Games Store).
Watch at the video itself if you want to have a further look at the difference between Red Dead Redemption on Xbox 360 and Xbox One.