It\u2019s been a long time since a realistic boxing game has been unleashed on PC and consoles. The last time EA released a game in Fight Night, probably the most prolific boxing simulator franchise, was the acclaimed Fight Night Champion in March 2011. But since then, a massive gap has been left in the world of sports games. That changed in 2020 when British-based indie studio Steel City Interactive announced that a new boxing game was in the works. Over two years since the announcement, Undisputed (previously known as eSports Boxing Club) hit the market via early access. After time with the new game, it\u2019s clear that there\u2019s work to still be done on the title. But, there\u2019s also a lot of potential given the early returns. First steps into the ring Image via Steel City Interactive Let\u2019s start off with the gameplay, which has shined thus far in the early access of Undisputed. Remember, this is no arcade game, so don\u2019t expect to try any arcade tactics in order to win fights on a consistent basis. Undisputed\u2019s gameplay includes six different control schemes, each representing a certain style of fighting. Plus, Undisputed features a heart rate monitor and stamina bar to indicate how gassed a boxer is in the ring. All of this, along with relatively clean animations that accurately represent real-life blows \u2014 at least on the surface \u2014 create a rather promising product. The stamina and heart rate system bring strategy into play, something critical in any fight. One can\u2019t just go full steam into a fight and try to inundate the opposition with relentless blows. Any simulation boxing game must reward players for having patience, skill, and quick trigger reactions. Undisputed does just that. Now, you might be wondering about who can be used in fights. The early access release of Undisputed doesn\u2019t include the entire roster that\u2019s expected. A number of notable fighters, from the Klitschkos to Jake LaMotta of \u201cRaging Bull\u201d fame are not currently a part of the early access period, but they have been announced for the title. However, the likes of Canelo Alvarez, Tyson Fury, Joe Frazier, Deontay Wilder, and Muhammad Ali are among the available boxers in early access. While Undisputed is still technically under development, I was impressed with the state of the gameplay and the graphics. Steel City Interactive still has some work to do, but as far as the gameplay is concerned, it\u2019s a solid start. Feels like a clinch Image via Steel City Interactive Given that Undisputed is in early access, bugs are to be somewhat expected. For one, the heart rate and stamina info wouldn\u2019t show up in some of the venues. That made it a bit more difficult to attack, just on the premise that I didn't know how much juice I had left in the tank. But, it\u2019s something that should be fixed relatively quickly. However, arguably the biggest issue with Undisputed is its performance, particularly on the Steam Deck. I should mention that the title is not verified on the Steam Deck\u00a0 \u2014 thus, take this information for what it is. But on the platform, frame rate drops were a major issue. This became much more apparent in the title\u2019s larger venues, where more objects and people flood the screen. That overload of observables, coupled with constant movements of the camera \u2014 a necessary evil given the sport and the flow of fights \u2014 made playing the game rather choppy and difficult to navigate. We should note that there have been reports on social media of individuals having issues with the title on desktops as well, so this issue isn\u2019t just isolated to the Deck. FPS problems can bring down the experience of any game, but that is truer than ever with a boxing game. A game like Undisputed requires fast reaction and response times \u2014 any technical or graphical glitches can impact that. After the final bell Image via Steel City Interactive Steel City Interactive\u2019s Undisputed is in an interesting position at the moment. Gameplay-wise, the title looks and feels quite good for what amounts to an unfinished product. Just on that alone, the future of the franchise is moving in the right direction. On the other hand, it\u2019s very hard to evaluate the totality of this product. For one, not all the fighters originally announced by Steel City Interactive have been added to the title. That can sting for some, especially boxing fans who want to use a particular fighter. However, that\u2019s not the core issue. Right now, all that players can do is either set up quick fights against the AI or jump into online matches. Steel City Interactive has hyped up a career mode for years, but it isn\u2019t available at this moment in time. A great career mode can turn a good sports title into a great one \u2014 just ask anyone who played EA Fight Night Champion. Until additional game modes are added, it does feel more like a skeleton. But given that this is early access, that is also expected. I have to say that overall, I\u2019ve enjoyed Undisputed. Between the nuanced and skill-based fighting system, and a fair share of boxers to use, Steel City is in a solid position. But, there\u2019s still more work to be done to rebuild the boxing game genre.