Latest Video Games News and Updates

  • Killzone 3 patch v1.08 available for download

    SURPRISE, Guerrilla Games has released new patch v1.08 for Killzone 3, initailly it was slated to release next week.

    Killzone 3 screenshot

    The patch size is around 58MB, to download it all gamers need to do is start the game. The fixes this new patch includes are as follow:

    • Fix for DLC map rotation – Matchmaking will make the closest possible match based on the maps players have and other players online. All maps will be included in the map voting when rolling over to the next round
    • Fix for a network error (5022) after respawning in Pyrrhus Crater
    • Fix for a crash in Kaznan Jungle at the end of the round
    • Fix for a crash in 16 user Custom Games on Corinth Highway
  • No dedicated servers for Uncharted 3: Arne Meyer

    It has been officially confirmed, Uncharted 3: Drakes Deception will not have dedicated servers.

    On Naughty Dog forums, Community Manager Arne Meyer confirmed the news and said, instead of dedicated servers, Uncharted 3 will use peer to peer connection (P2P), as the previous game in the series "Uncharted 2" used before.

    uncharted 3

    Uncharted 3 is schedule to launch in North America on November 1, and in United Kingdom on November 4.

  • Dragon Age II patch v1.01 available now for PS3 and Xbox 360

    Bioware has released very first update for PS3 and Xbox 360 version of Dragon Age 2. The most important change this new update make, Auto Attack is now optional. In addition to this, lots of other bugs has been fixed especially quest glitches in the first two acts.

    Dragon Age II

    Check out the list of fixes that developer implemented in this new patch:

    NOTE: Some plot fixes are retroactive, but not all. Players with plot-breaking bugs may need to revert to an earlier save, particularly a save prior to visiting the affected area during the current year in the game.


    • The effects of various follower talents and item properties are now being
    • properly removed and re-applied when loading and saving.
    • Anders’s default set of tactics will now activate Haste when appropriate.
    • Aveline’s final armor upgrade is now available during “Favor and Fault.”
    • Aveline’s Retaliation talent no longer imposes a delay when activated.
    • The warrior’s Rally talent now functions as described.
    • The rogue’s Lacerate talent now functions as described.
    • Party members who are resurrected during a fight now rejoin combat properly.
    • Hawke no longer gains random spells or talents after using the Maker’s Sigh
    • potion, then saving and reloading.
    • Potions, poisons, grenades, and runes can now still be ordered from the Hawke
    • estate after the main campaign is complete.
    • Various minor gameplay issues no longer occur.


    • “Duty” will now appear on the Chanter’s Board even if the player accepted
    • all of the board’s quests before installing the Exiled Prince premium content.
    • The journal for “Duty” will now update if the player left the Docks (Night)
    • area immediately after killing the Flint Company mercenaries.
    • In “Finders Keepers,” the door to Woodrow’s Warehouse will now open if the
    • player steals the location to the warehouse from the harbormaster’s office.
    • In “Finders Keepers,” if the player leaves Woodrow’s Warehouse before finding
    • the crate, it is now possible to return to the warehouse to complete the quest.
    • In “Herbalist’s Tasks,” the varterral’s heart is now available even if
    • the player killed the varterral before receiving the quest.
    • Merrill no longer refers to the aftermath of “A New Path” before the plot
    • has been completed.
    • Varric is no longer confused about which character Hawke has been romancing.
    • Various minor story-scripting issues no longer occur.


    • The options menu now includes auto-attack.
    • Armor values now adjust correctly when changing shields.
    • Choosing a target at close range is now easier.
    • The rogue’s Goad and Armistice talents now target party members directly.
    • Hawke no longer gains excessive coin and experience from rapidly and
    • repeatedly completing a single side quest.
    • Icons for the cross and circle buttons now display correctly on PS3 systems
    • in certain regions of Asia where those buttons are reversed.
  • God of War 4 in development, will launch in September 2012: PSM3

    If reports coming out the unofficial Playstation magazine PSM3 is anything to go by then, God of War 3 is currently in development and it will launched in September 2012.


    PSM3 reports in its latest issue, a reliable source has told them God of War 4 is coming, and will hit in September 2012,"
    "Our source works closely with the God of War universe, and let slip he'd be working on a related project at the same time."

  • Mass Effect 3 new details revealed by Spanish Magazine

    A spanish magazine, in his latest issue has revealed some new details related to Bioware's upcoming game title "Mass Effect 3". Before proceeding, we are warning all, SPOILERS AHEAD, for all those who's yet to play previous installment in the series.

    Mass Effect 3

    The new details about Mass Effect 3 is listed below (as translated by neogaf user Lakitu):

    • The reason Cerberus is put against us is explained at the beginning of the adventure.
    • Cerberus troops include: Mechas, Assault units, Shock troops – ninja-style.
    • Reapers: They have different sizes, ranging from 500-600 meters of the smaller ships to the 2km large Herald.
    • New skills for Shepard: Rolling, jumping small holes in the ground. Greater variety of melee attacks. The article specifically mentions “a new class: Heavy Melee”.
    • New skills: Engineer can build turrets.
    • Customizable weapons: Guns, sight – five variants in each section.
    • More items to “loot.”
    • Space Battles? Perhaps, but unconfirmed.
    • Scenarios: Larger. We will see people walking, ships fighting, architecture in greater detail. Searching for the photorealism of sites using new lighting techniques on the stage.
    • Enemies: They now take dynamic damage. The Cerberus mechas, for example, requires that we shoot a weak point, the glass cockpit, in order to overcome them. In other enemies we can cut off the arms, break the head or break various pieces of their armor.
    • Fighting more dynamic, forcing us to move more frequently. The game’s speed is improved by 10 to 15 percent.
    • Exploration: We won’t drive vehicles seen in previous games. The main gameplay is designed without them. This does not mean that there are no vehicles, but they can’t reveal more now. There is a new scanning system.


    • Locations to visit: New York, London, a moon of ¿Koriana? (maybe they mean Quarian or Krogan) world, a salarian world and Mars, among others. The development of each environment takes about six months.
  • Chris Reinhart: Prey 2 single player campaign 15 hours long

    Human Head, developer of Prey 2 has said that the single player campaign will last 15 hours (average), if and only if they decide to skip exploration and side quests.

    Prey 2

    In an interview to Eurogamer, Chris Reinhart project lead said, “We’re focused on making it a strong, powerful single-player experience,”

    “And we’re tied with Bethesda, which has proven they are the masters of making awesome single-player experiences. It’s an interesting challenge. It makes us change some of the other things we do. The single-player game has to be larger. There’s more player choice. There’s more to do.

    “We’re targeting, for the average player, at least around 15 hours to play through. But because there are so many open world activities you can do when you explore around and find different things, it’s hard to put an upper cap on it.

    “I guess if someone were to haul ass, they might be able to get through it under that. But I could haul ass through many open world games and get through them in a handful of hours.”

  • L.A Noire "Rising through the ranks" trailer coming out tomorrow

    Rockstar on its official website has announced that a new gameplay trailer for their violent crime thriller, "LA Noire" will release tomorrow.

    According to the details on the website, the video "go in-depth on how, as returning WWII veteran Cole Phelps, you will face criminal cases across 5 department desks of the LAPD – from a patrolman to a Traffic desk detective, to investigating grisly homicides and more"

    L.A Noire

    This new gameplay video will go live April 21 t noon Eastern time (BST -5hrs).

    L.A Noire is schedule to launch on May 17 in United States, and in Europe on May 20 for PS3 and Xbox 360.

  • Youtube banned account of Anonymous

    Reports are claiming that many accounts belonging to the infamous hacktivist group "Anonymous"`have been banned by Youtube. However the group didn't took this seriously and said that they will be hosting their videos elsewhere and disagree with their attemptys to "silence the media".


    Reports are also indicating that the group will contiunue their attacks on Sony, which will include more "Denial of Service attacks"

    Watch out the video below:

  • The Last Guardian, Ico/Shadow of the Colossus Collection delayed

    Today Sony and Team ICO have confirmed the delay of The Last Guardian and the Ico/Shadow of the Colossus collection.

    The Last Guardian and Ico/SotC Collection both are delayed till 2012. The delay is been announced officially at PlayStation Blog with official words of delay from the developers.

    Ico/Shadow of the Colossus

    Fumito Ueda, Director/Game Designer of The Last Guardian said:

    I announced at last year’s Tokyo Game Show that the release timing of The Last Guardian which is currently being developed would be holiday 2011.

    However, to provide more challenging and better quality of content to users and to fulfill First Party Studio’s obligations, I decided to postpone its release timing.

    All the members of my production team are working together at a fast pace to develop and release the game in First Party Studio quality.

    I sincerely apologize to all the customers who have been waiting for “The Last Guardian” for so long, but I beg for your patience. I will also announce the new release timing at a later time.

    So as Fumito Ueda said, new official release details will be announced soon in later time.

  • No More Heroes: Red Zone edition announced for PS3

    The first details about No More Heroes Red Zone have finally popped up, this week Famitsu issue has revealed that details.

    No More Heroes

    According to the magazine No More Heroes Red Zone, this time will only launch on PS3, and it will feature following extras. check out the details below:

    • CERO Z rating
    • PlayStation Move compatibility
    • Five bosses from No More Heroes 2
    • Ten missions that were not included in the Wii version
    • Boss battle mode and online ranking mode
    • A “forbidden view” mode and other bonuses for the first print run

    It is schedule for launch on July 21.